Build practical game audio skills in this intensive five-day summer school. You’ll learn how to create impactful, interactive sound, from making your own effects to getting audio working inside a playable scene. It’s a fast-paced, hands-on course designed to give you both creative confidence and technical grounding.
Delivered at SAE Institute campuses across the UK, the course introduces core game audio workflows. You’ll design original sound effects in Reaper, experiment with adaptive audio in FMOD, and bring everything together in Unreal Engine 5.
Across the five days, you’ll get a feel for how game audio designers actually work. Each session mixes short explanations with practical tasks, so you’re constantly making and testing ideas.