WEEK 1: GAME AUDIO FOUNDATIONS AND CRITICAL LISTENING
Begin your game audio design journey by understanding industry context and developing baseline listening and analysis skills.
- Learn the difference between interactive audio and linear media
- Explore roles and workflows in game audio
- Discover the criteria for effective design and mixing
- Analyse styles and genres across titles
WEEK 2: SOUND DESIGN TECHNIQUES AND ASSET CREATION
In your second audio design short course week, you’ll learn how to develop original sounds and variations, ready for implementation into real-world games.
- Learn Reaper for editing, layering and processing
- Explore SFX categories like UI, foley, ambience, creatures, weapons and vehicles
- Understand layering and editing of pitch, time, modulation, distortion and convolution
- Discover randomisation and variation strategies
WEEK 3: LIBRARY MANAGEMENT AND ASSET SOURCING
At the halfway point in this interactive audio course London, you’ll learn about professional asset workflows and how you can adopt them to speed up production.
- Explore sound effects from online libraries, community resources and commercial packs
- Discover Soundly, metadata, naming conventions and tagging
- Integrate sourced and original samples into a usable library for your final project
WEEK 4: MIDDLEWARE, FMOD AND DYNAMIC MIXING
As you develop your skills, you’ll discover how to build interactive systems and mix adaptive music with real-time control.
- Discover FMOD, including for events, parameters, snapshots, routing and effects
- Explore adaptive music systems and live mixing approaches
- Create a dynamic FMOD project with your own assets
WEEK 5: GAME ENGINES AND ADVANCED TOOLS
Combine audio aspects to create a real-world game scene with FMOD integration inside Unreal Engine.
- Start Blueprint scripting for audio logic and triggers
- Refine your FMOD integrations, blueprints and set up
- Hook up FMOD events in the Unreal platform
WEEK 6: CAREERS AND PORTFOLIO DEVELOPMENT
Wrap up your game audio course in London with industry insights, network connections and a portfolio-ready piece of audio you can use to launch your game sound design career.
- Explore industry roles and studios
- Take part in networking opportunities such as GDC, Develop Brighton, Game Audio Network Guild and more
- Learn to build audio reels, professional portfolios and your own personal branding
- Get tips on game jams, CV development and gaining industry experience